Why King Tower Level Matters in Tower Rush

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This single extra shot changes everything. If you have any inquiries relating to in which along with how to use tower rush, you can e mail us on our own web-page.

However, the single most impactful, game-deciding upgrade you can possibly achieve is the overall level of your King Tower (your base account level).


Entering a match with a King Tower that is one level lower than your opponent puts you at a massive, permanent mathematical disadvantage before a single card is even played.


The Mathematics of Survival


However, if your Princess tower is only level 10, it will deal slightly less damage per shot, requiring FOUR shots to kill that same level 11 Goblin.


This single extra shot changes everything. If you treasured this article and you simply would like to obtain more info pertaining to tower rush kindly visit our own website. If a Goblin Barrel lands on your level 10 tower, those goblins will survive significantly longer, resulting in hundreds of extra points of chip damage over the course of the match.


  • That is equivalent to a free Fireball's worth of health.
  • Higher level towers kill Minions and Skeletons much faster.
  • Always prioritize donating to your clan.

The Psychological Advantage


This often induces a sense of 'ladder anxiety' in the opponent, causing them to play overly aggressively to try and overcome the mathematical deficit, leading to fatal mistakes.


Furthermore, a higher King level allows you to play much more relaxed and patiently.


Breakpoint ExampleThe StandardThe Reality
Defending a lone Furnace Fire SpiritThe Princess tower kills the spirit in one shot before it jumps, taking zero damageThe Princess tower leaves the spirit with 1 HP, allowing it to jump and deal 200+ splash damage to the tower
Defending an equal-level Minion HordeTowers kill each Minion in 3 shots, minimizing the total swarm damage takenTowers require 4 shots per Minion, allowing the Horde to easily destroy the entire tower if unsupported

The Invisible Shield


It should be an active goal; you should be constantly calculating the fastest, cheapest way to acquire the experience points needed for the next level.


Base health is the ultimate safety net.

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