When players obsess over their accounts, they usually focus entirely on upgrading their shiny offensive cards like the P.E.K.K.A or the Hog Rider.

Entering a match with a King Tower that is one level lower than your opponent puts you at a massive, permanent mathematical disadvantage before a single card is even played.
The Mathematics of Survival
For example, a level 11 Princess tower might require three shots to kill a level 11 Goblin.
This single extra shot changes everything. For more in regards to tower rush stop by our web site. If a Goblin Barrel lands on your level 10 tower, those goblins will survive significantly longer, resulting in hundreds of extra points of chip damage over the course of the match.
- You cannot rely on your towers to clean up mistakes; you must defend everything manually with troops.
- Spend your excess gold on leveling level 1 cards to level 6.
- If you activate your King early with a Tornado, a higher-level King provides massive defensive DPS for the rest of the game.
Intimidation Factor
When the match loads and the opponent sees that your towers are level 14 while theirs are level 13, they immediately know they are fighting an uphill battle.
Furthermore, a higher King level allows you to play much more relaxed and patiently.
| How to Level Up Base | Gold-to-XP Ratio |
|---|---|
| Upgrading Cards from Lv 1 to Lv 5 | Extremely High; costs almost no gold and provides a solid chunk of base XP |
| Donating Rare Cards to Clanmates | Maximum Efficiency; provides you with both Gold AND massive Account XP simultaneously |
Building the Base
It should be an active goal; you should be constantly calculating the fastest, cheapest way to acquire the experience points needed for the next level.
Reinforce your walls, upgrade your base, and give your troops the sturdy fortress they deserve.