Predicting the Enemy in Tower Rush

Yorumlar · 4 Görüntüler

If they place a Goblin Gang low once, they will do it again. Throw a 'naked' attack just to see their defensive response, then save that information for later.

Because of the inherent server delay and the deployment time of units, playing purely 'reactively' means your defense will always be a fraction of a second too late.


Predictive gameplay looks like pure magic to a casual observer; it appears as though the player is reading the opponent's mind and dropping spells on empty tiles.


Pattern Recognition and Human Nature


90% of players will place their defensive building on the exact same tile every single time they defend that specific push.


The Fireball will land the exact millisecond the Cannon deploys, destroying it instantly and allowing your Hog Rider to secure the game-winning hit.


  • If they place a Goblin Gang low once, they will do it again.
  • Throw a 'naked' attack just to see their defensive response, then save that information for later.
  • Mix up your own placements!

Knowing When They Will Strike


This requires constant, flawless tracking of their elixir bar in your head.


If they just over-committed 9 elixir on a failed push, you can predict that they will be completely unable to defend a sudden Bridge Spam attack in the opposite lane.


The TriggerThe Reaction
Opponent plays a Golem in the backPredict that they will dump all their elixir into supporting it; aggressively push the opposite lane instantly
Opponent uses their only Log on your PrincessPredict that they are defenseless against swarms; instantly throw your Goblin Barrel at their tower

The Grandmaster Move


You didn't just beat their cards; you beat their mind.


Start small; try predicting simple swarm placements with cheap spells before attempting predictive heavy spells.



If you adored this article and you also would like to acquire more info concerning tower rush please visit the website.
Yorumlar