Instead, victory often hinges on micro-interactions: precise unit placements that manipulate the enemy AI.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
Mastering the Middle
The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.
If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.
- Muscle memory is required.
- Use cheap buildings like cannons for tanks.
- They are perfect for distracting hard hitters.
The Ultimate Distraction
Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.
The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
| Unit Used | Enemy Type |
|---|---|
| Frost Giant | It absorbs damage while walking away, making it the perfect bait |
| One-Cost Units | They force the enemy to stop and attack three separate times |
Mind Games
Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.
You dictate exactly where the enemy moves, effectively taking control of their army away from them.
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