Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game's combat system.
This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
Target Priority
You must find a way to bypass the massive meat shield in front and deliver high burst damage directly to the fragile healer in the back.
Deploy your assassin directly behind the enemy push, ensuring it locks onto the healer before the tank can turn around to protect it.
- Separate and conquer.
- Splash damage units are decent, but often lack the burst damage required.
- Track their elixir carefully.
Countering the Gimmicks
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
Cloned units always have exactly one hitpoint, regardless of the original unit's health, making them incredibly fragile to any form of area damage.
| Support Unit Type | Healing Method | How to Stop It |
|---|---|---|
| Aura Healer | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| The Shield Buff (e. Here is more information about tower rush check out our own web-site. g., Heal Spirit) | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Patience and Precision
Take a deep breath, identify the primary healer, and execute your assassination plan flawlessly.
Master the backline dive, and dominate the arena.